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At Knifepoint (193) (Outlaws of Thunder Junction)
| Rarity: | U |
| #: | 193 |
| Creature Type or Sub Type: | Enchantment |
| Rules Text Contains: | As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Whenever you commit a crime, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn. |
| Set: | Outlaws of Thunder Junction |
| Number: | 193 |
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At Knifepoint (193) (Outlaws of Thunder Junction)
At Knifepoint (193) (Outlaws of Thunder Junction)
| Rarity: | U |
| #: | 193 |
| Creature Type or Sub Type: | Enchantment |
| Rules Text Contains: | As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Whenever you commit a crime, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn. |
| Set: | Outlaws of Thunder Junction |
| Number: | 193 |
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Description
| Rarity: | U |
| #: | 193 |
| Creature Type or Sub Type: | Enchantment |
| Rules Text Contains: | As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Whenever you commit a crime, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn. |
| Set: | Outlaws of Thunder Junction |
| Number: | 193 |












