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Cunning Coyote (118) (Outlaws of Thunder Junction)
| Rarity: | U |
| #: | 118 |
| Creature Type or Sub Type: | Creature — Coyote |
| P: | 2 |
| T: | 2 |
| Rules Text Contains: | Haste
When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn. Plot 1R (You may pay 1R and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
| Set: | Outlaws of Thunder Junction |
| Number: | 118 |
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Cunning Coyote (118) (Outlaws of Thunder Junction)
Cunning Coyote (118) (Outlaws of Thunder Junction)
| Rarity: | U |
| #: | 118 |
| Creature Type or Sub Type: | Creature — Coyote |
| P: | 2 |
| T: | 2 |
| Rules Text Contains: | Haste
When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn. Plot 1R (You may pay 1R and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
| Set: | Outlaws of Thunder Junction |
| Number: | 118 |
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Cunning Coyote (118) (Outlaws of Thunder Junction)—
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Description
| Rarity: | U |
| #: | 118 |
| Creature Type or Sub Type: | Creature — Coyote |
| P: | 2 |
| T: | 2 |
| Rules Text Contains: | Haste
When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn. Plot 1R (You may pay 1R and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
| Set: | Outlaws of Thunder Junction |
| Number: | 118 |












