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High Score (29) (Teenage Mutant Ninja Turtles)

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High Score (29) (Teenage Mutant Ninja Turtles)

High Score (29) (Teenage Mutant Ninja Turtles)

Rarity: R
#: 29
Creature Type or Sub Type: Enchantment
Rules Text Contains: If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the battlefield.
Flavor: Victory comes in endless forms.
Set: Commander: Teenage Mutant Ninja Turtles
Number: 29
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High Score (29) (Teenage Mutant Ninja Turtles)
$1.17

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Rarity: R
#: 29
Creature Type or Sub Type: Enchantment
Rules Text Contains: If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the battlefield.
Flavor: Victory comes in endless forms.
Set: Commander: Teenage Mutant Ninja Turtles
Number: 29
High Score (29) (Teenage Mutant Ninja Turtles) | Card Masters