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Mobilized District (1011) (Commander Masters)
| Rarity: | R |
| #: | 1011 |
| Creature Type or Sub Type: | Land |
| Rules Text Contains: | T: Add C.
4: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs 1 less to activate for each legendary creature and planeswalker you control. |
| Flavor: | Sometimes the strongest weapon you can hold in your hand is another hand. |
| Set: | Commander Masters |
| Number: | 1011 |
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Mobilized District (1011) (Commander Masters)
Mobilized District (1011) (Commander Masters)
| Rarity: | R |
| #: | 1011 |
| Creature Type or Sub Type: | Land |
| Rules Text Contains: | T: Add C.
4: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs 1 less to activate for each legendary creature and planeswalker you control. |
| Flavor: | Sometimes the strongest weapon you can hold in your hand is another hand. |
| Set: | Commander Masters |
| Number: | 1011 |
$0.58
Mobilized District (1011) (Commander Masters)—
$0.58
Product Information
Product Information
Shipping & Returns
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Description
| Rarity: | R |
| #: | 1011 |
| Creature Type or Sub Type: | Land |
| Rules Text Contains: | T: Add C.
4: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs 1 less to activate for each legendary creature and planeswalker you control. |
| Flavor: | Sometimes the strongest weapon you can hold in your hand is another hand. |
| Set: | Commander Masters |
| Number: | 1011 |












