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Skullclamp (103)
| Rarity: | U |
| #: | 103 |
| Creature Type or Sub Type: | Artifact — Equipment |
| Rules Text Contains: | Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards. Equip 1 |
| Flavor: | Mardu blacksmiths can distill the technology of any clan and make it their own. Whether or not they should is another question. |
| Set: | Commander: Tarkir: Dragonstorm |
| Number: | 103 |
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Skullclamp (103)
Skullclamp (103)
| Rarity: | U |
| #: | 103 |
| Creature Type or Sub Type: | Artifact — Equipment |
| Rules Text Contains: | Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards. Equip 1 |
| Flavor: | Mardu blacksmiths can distill the technology of any clan and make it their own. Whether or not they should is another question. |
| Set: | Commander: Tarkir: Dragonstorm |
| Number: | 103 |
$1.43
Original: $4.09
-65%Skullclamp (103)—
$4.09
$1.43Product Information
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Description
| Rarity: | U |
| #: | 103 |
| Creature Type or Sub Type: | Artifact — Equipment |
| Rules Text Contains: | Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards. Equip 1 |
| Flavor: | Mardu blacksmiths can distill the technology of any clan and make it their own. Whether or not they should is another question. |
| Set: | Commander: Tarkir: Dragonstorm |
| Number: | 103 |












