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We Ride at Dawn (12)
| Rarity: | R |
| #: | 12 |
| Creature Type or Sub Type: | Enchantment |
| Rules Text Contains: | Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for 1 or one mana of that creature's color.)
Whenever your commander attacks, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." |
| Set: | Commander: Outlaws of Thunder Junction |
| Number: | 12 |
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We Ride at Dawn (12)
We Ride at Dawn (12)
| Rarity: | R |
| #: | 12 |
| Creature Type or Sub Type: | Enchantment |
| Rules Text Contains: | Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for 1 or one mana of that creature's color.)
Whenever your commander attacks, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." |
| Set: | Commander: Outlaws of Thunder Junction |
| Number: | 12 |
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Original: $0.58
-66%We Ride at Dawn (12)—
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Description
| Rarity: | R |
| #: | 12 |
| Creature Type or Sub Type: | Enchantment |
| Rules Text Contains: | Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for 1 or one mana of that creature's color.)
Whenever your commander attacks, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." |
| Set: | Commander: Outlaws of Thunder Junction |
| Number: | 12 |












